Thứ Năm, 26 tháng 8, 2010

SideFX Houdini Master 10.0.374 Full Crack (hiệu ứng 3D kỹ xảo phim )


SideFX Houdini Master 10.0.374 + Crack | 165 Mb



Đây là chương trình tạo những hiệu ứng 3D chuyên nghiệp và ngoạn mục. Đòi hỏi máy tính của các bạn phải có cấu hình cao. Trong năm qua, các họa sĩ hiệu ứng đặc biệt ở các hãng phim cũng như cá nhân đã dùng Houdini tạo ra các hiệu ứng thật ấn tượng. Houdini Demo Reel 2008 là tổng hợp một số dự án phim như vậy. Có nhiều studio phim nổi tiếng cũng có mặt trong demo này như Rhythm and Hues , The Mill , Pysop, Asylum, Rising Sun Pictures. Nó có thể làm tốt các hiệu ứng khói lửa hoặc chất lỏng.

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Houdini Master is the most complete visual effects and animation solution available. This award-winning and production-proven product handles the most challenging shots without the need for additional plug-ins or an army of programmers. Film production facilities can rely on Houdini Master to help them create stunning feature film effects and character animation.

Houdini 10 is the first commercially-available application to slice up and distribute fluid simulations over a network of computers. 3D artists will benefit from faster simulation times in addition to the ability to create simulations at a much bigger size and scale than would be possible with a single computer. Studios and boutiques can integrate these distributed fluid sims using existing pipeline tools, or work with HQueue a new python-based job manager which can also distribute Mantra renderings. HQueue jobs can be launched using a Houdini output node and then monitored using HQueue’s artist-friendly web interface. For fluid simulations, each node on the farm can be equipped with Houdini Batch to process the slices and keep your workstation licenses free for interactive work.

VFX artists can create high quality smoke and fire in Houdini 10 with the new Pyro FX tools. Utilizing cutting edge up-resing technology, Pyro FX makes it possible to create a low resolution simulation in planning out a shot, then increase the resolution on subsequent passes to add higher level of details and refinement. Pyro FX comes with several pre-made Pyro FX such as Billowy smoke and Fireball to give artists a head start when setting up a simulation.

Lighting artists can take advantage of the progressive Interactive Photorealistic Rendering (IPR) feature in Houdini 10. This IPR workflow supports both raytracing and Physically Based Rendering (PBR), providing feedback whenever a scene changes. An update will be triggered when shader and light parameters are tweaked or when objects, cameras and lights are added, moved or even removed. Artists can drag and drop materials into the IPR window and can “control click” to access shader parameters for any part of an image. Snap shots can be taken to compare with other iterations of a shot using features such as “diffing”.

Houdini 10 also includes support for Stereoscopic 3D in both the viewport and Houdini’s image viewer. The Houdini stereo camera supports both anaglyph and horizontal interlaced stereo and includes control for parallax and inter-axial distance. Studios can preview their 3D work from within Houdini and can generate stereo images at render time.

Houdini 10 includes many more features such as:
* Motion FX which gives artist-friendly access to the procedural power of Houdini’s channel operators (CHOPS).
* Improvements to Network Usability including new align tools, and the ability to quickly connect and disconnect nodes using fewer clicks.
* Physically Based Rendering (PBR) is now fully supported in Houdini’s multi-threaded shading language.
* Deep Camera Maps which make it possible to render volumes and objects into separate passes then combine them perfectly.
* The Rigid Body Solver now supports ODE for faster simulations.
* Houdini’s cloth solver can be used to simulate the Crumpling and Tearing of dentable and elastic surfaces.
* The wire solver now supports Parting and is much faster when simulating longer wires.
* New Knife and Edge Loop modeling tools.
* And much more

Main features:
» Work Fast, Smart, Flexible
» A New Level of Understanding
» Take Control of Tools and Assets
» Artist-friendly User Interface
» Polygon/Subdivision Modeling
» NURBS Modeling
» Creating Geometry
» Advanced Motion -Editing Tools
» Procedural Animation and Motion Editing
» Sound Creation and Editing
» Control Lights across many Shots
» Build Shaders and Materials Interactively
» Top-notch RenderMan Support
» Third Party Rendering Support
» Integrated Python Support
» And much, much more

System requirements:

Operating System
Windows: Tested on Windows XP and Vista (32 and 64 bit)
Mac OS X: Requires 64-bit Intel-based Mac with OS X v10.5 Leopard
Linux:
Ubuntu 7.10
Debian 3.1 and 4.0 (32 and 64-bit)
RHEL 4
Fedora Core 6

Memory
* 2 GB required
* 2-4 GB+ recommended
* 4-6 GB+ required for fluid simulations
* Multiprocessor systems should be configured with additional RAM
* Houdini supports multiprocessor compositing and rendering

Processor
* Recent generation 32 or 64-bit AMD or Intel processor (requires SSE or higher)
* Houdini supports MMX and Streaming SIMD (SSE2) where present

Disk Space
* 500 MB required for installation

Input Devices
* 3 Button mouse required
* Scroll wheel used where present
* Wacom tablet recommended for Houdini's brush-based tools

Graphics Card
* Workstation-class OpenGL graphics card (such as NVidia and ATI)
* Graphic Card drivers: NVidia: 169 or higher, ATI: 8.44 or higher.
* Minimum resolution: 1024 x 768; Recommended resolution: 1920 x 1200 (widescreen)
* Color depth of 16-bit+ required with 32-bit+ (“true color”) recommended
* Requires support for OpenGL 1.2 or later; Takes advantage of OpenGL 2.0 support if available
* Hardware-accelerated OpenGL required for optimum performance
* Performance may suffer with complex scenes on non-workstation graphics cards and on laptops
* Integrated Intel graphic cards are not supported
* Houdini does not require support for Direct3D (all viewports and interfaces use OpenGL)

Other
* Sound card and speakers/headset required for audio
* Class C network (TCP/IP) recommended for floating licenses
* Network support required for offline simulation, batch processing and rendering
* Internet browser required for connection to www.sidefx.com (Houdini Exchange and Forum)
* Video encoder required for creating AVI/QT/etc.


Hướng dẫn Crack:

1. Unzip hoặc unrar tới một thư mục
2. Bắt đầu Install Houdini

TRƯỚC KHI DỬ DỤNG HOUDINI:

3. Mở Task Manager, End process tiến trình hserver.exe và sesinetd.exe
4. Copy sesinted.exe từ thư mục Crack vào C:\windows\system32 (overwrite)
5. Run hserver.exe và sesinetd.exe

6. RESTART LAI MÁY TÍNH
7. All Programs > Side Effects Software > Houdini 10.0.374 > Administrative Tools > License Administrator
Trong tab "Server Information" bạn sẽ thấy License server host và License server code

8. Chạy houdini10keygen.exe trong thư mục crack, bạn điền License server host
vào ô Server Name, và License server code vào ô Server code, bấm Generate License
9. Trở lại License Administrator
Chọn File/Manually Enter Keys...
Trong License keys, copy (SERVER......) và past vào ô đầu tiên trong keys
Trong Others keys to play with, copy và past vào ô thứ hai trong keys
Bâm Accept, và chờ nó báo ban đã thành công

10. Bây giờ bạn có thể sử dụng Houdini!!!




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Thứ Bảy, 21 tháng 8, 2010

ZBRUSH 4 WIN X32 (2010) 253MB FULL CRACK


ixologic Zbrush 4 x32 (2010) | 253MB

Download:
http://www.zshare.net/download/79254569b811cc00/
http://www.zshare.net/download/79254555b141c0c8/
http://www.zshare.net/download/7925456718e71551/
http://www.zshare.net/download/79254599498ad0f4/
http://www.zshare.net/download/79255247ae79352c/
http://www.zshare.net/download/792551876c49950b/


The program for three-dimensional simulation, created by Pixologic. A distinctive feature of this software is an imitation of the "modeling" 3D-sculpture, enhanced three-dimensional rendering engine in real time, which greatly simplifies the procedure of creating the desired 3d-object. Each point (called piksol) contains information not only about their XY coordinates and color values, but also the depth Z, orientation and material. This means that you not only can "sculpt" three-dimensional object, but also "paint" him, drawing the strokes with depth. That is, you do not have to paint shadows and highlights, so they look natural - ZBrush will do it automatically. Also works fast with standard 3d objects using a brush to modify the geometry and textures. Enables interactivity in unimaginable numbers of polygons. Using special techniques, you can raise the setting to dozens (even hundreds) of millions of polygons. There is also a set of plug-ins (work with textures, geometry, number of new brushes, the rapid integration with professional packages 2d graphics and much more).

Year: 2010
Developer: Pixologic
Bit: x32
Compatibility with Vista: complete
Compatible with Windows 7: full
Language: English
Medicine: Present

System requirements:
* OS: Windows XP SP2 or newer, Mac OS X 10.5 or newer. 32 bits or 64 bits. (ZBrush 4 is a 32-bit application, but can use up to 4 GB of system RAM when run under a 64-bit OS.)
* CPU: For Windows: Pentium D or newer (or equivalent such as AMD Athlon 64 X2 or newer) with optional multithreading or hyperthreading capabilities. For Mac: Intel Macintosh.
* RAM: 2048MB recommended for working with multi-million-polys.
* Monitor: 1280x1024 monitor resolution set to 32 bits or Millions of Colors.
* Pen tablet: Wacom or Wacom compatible.

Nguồn

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Thứ Tư, 18 tháng 8, 2010

The Making Of Jurassic Park (1995)

Hậu trường bộ phim "Công viên khủng long"





















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